AI Insights · Timothy · October 2023
Top 5 Third Person Games in Kuwait Q3 2023: Unified Platform Performance
Discover how the top five third-person games performed on a unified platform in Kuwait during Q3 2023, with insights on downloads, revenue, and active users.
In the third quarter of 2023, the top five third-person games in Kuwait showed intriguing performance patterns across downloads, revenue, and active user metrics. Here's a detailed look at their trends, based on data from Sensor Tower.
PUBG MOBILE experienced a dynamic quarter. Weekly revenue peaked at about $165K in late July, but saw a decline towards $87.7K by early September before stabilizing around $111K by the end of the quarter. Weekly downloads fluctuated, reaching a high of 7.2K in mid-July and dropping to 3.2K by the last week of September. Weekly active users started at 182.4K in late June, showing a gradual decline to 162.9K by the end of September.
Subway Surfers saw moderate revenue changes, with a peak of $874 in early July and a low of $155 in mid-September. Downloads remained relatively stable, with a peak of 6.6K in early August and a steady rate around 4.4K by the end of the quarter. Active users showed consistent engagement, starting at 70.1K in late June and maintaining around 71.6K by September's end.
Going Balls had a mixed quarter. Weekly revenue peaked at $127 in mid-August, with notable highs and lows throughout the period. Downloads saw a significant high of 5.2K at the end of July, before dropping to 1.4K in mid-September and recovering to 3.3K by the end of the quarter. Active users steadily increased from 24.1K in late June to 32.9K by the end of September.
Race Master 3D - Car Racing showed a varied revenue trend, peaking at $334 in early August and dropping to $49 by the end of September. Downloads reached a high of 4.2K in mid-August, but declined to 2.2K by late September. Active users rose from 17.2K in late June to a peak of 21.5K in mid-August, before stabilizing at 19.2K by the quarter's end.
Free Fire: 7th Anniversary exhibited consistent revenue around $1.6K in late July, with minor fluctuations ending at $1.4K by September's end. Downloads saw a peak of 3.4K in early August, decreasing to 2.2K by the end of the quarter. Active users increased from 62K in late June to a peak of 67.4K in early August, then stabilized around 62.3K by the end of September.
For more detailed insights and data, visit Sensor Tower.